<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Arduino on flow</title><link>https://eric.harris-braun.com/blog/categories/arduino/</link><description>Recent content in Arduino on flow</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Tue, 25 Mar 2014 00:00:00 +0000</lastBuildDate><atom:link href="https://eric.harris-braun.com/blog/categories/arduino/index.xml" rel="self" type="application/rss+xml"/><item><title>Behold, the magpi...</title><link>https://eric.harris-braun.com/blog/2014/03/25/the-magpi-is-here/</link><pubDate>Tue, 25 Mar 2014 00:00:00 +0000</pubDate><guid>https://eric.harris-braun.com/blog/2014/03/25/the-magpi-is-here/</guid><description>&lt;p>And, YAAP (Yet Another Arduino Project), the Micro Arduino Gaming Platform Interface. Finally I&amp;rsquo;ve done the &amp;ldquo;shareable value&amp;rdquo; part of putting together an &lt;a href="http://www.instructables.com/id/Magpi-The-Micro-Arduino-Gaming-Platform-Interface/" target="_blank" rel="noreferrer">instructables&lt;/a> for how to make the retro-game controller I built for (and with) Will for Christmas. I love this video of Will demoing it:&lt;/p></description></item><item><title>Das Blinken Bonken!</title><link>https://eric.harris-braun.com/blog/2014/01/07/das-blinken-bonken/</link><pubDate>Tue, 07 Jan 2014 00:00:00 +0000</pubDate><guid>https://eric.harris-braun.com/blog/2014/01/07/das-blinken-bonken/</guid><description>&lt;p>Seems like end of the year is DYI electronics projects time for me as the Sound Alarm happened round this time last year too.  Well, I&amp;rsquo;ve been having a ball making Arduino stuff, this time as Christmas presents.  This time I got my documentation act together even more and made &lt;a href="http://www.instructables.com/id/Das-Blinken-Bonken-An-arduino-ball-throwing-game-p/" target="_blank" rel="noreferrer">a construction tutorial on instructables&lt;/a> too!   The code for Das Blinken Bonken is on &lt;a href="https://github.com/zippy/blinken-bonken" target="_blank" rel="noreferrer">github&lt;/a>, and here&amp;rsquo;s a video of Jesse showing off the game:&lt;/p></description></item><item><title>Arduino Sound Alarm</title><link>https://eric.harris-braun.com/blog/2012/12/06/arduino-sound-alarm/</link><pubDate>Thu, 06 Dec 2012 00:00:00 +0000</pubDate><guid>https://eric.harris-braun.com/blog/2012/12/06/arduino-sound-alarm/</guid><description>&lt;p>I&amp;rsquo;ve just completed my second Arduino project, a sound level detector which sets off an &amp;ldquo;alarm&amp;rdquo; when there&amp;rsquo;s the sound level is to high for too long.  I built it for use in a school that wants to provide visual feedback to students when they are being too loud.  The &amp;ldquo;alarm&amp;rdquo; is a string of flashing LEDs that&amp;rsquo;s controlled by an IR-remote, which I reverse engineered using the the arduino itself and the excellent &lt;a href="https://github.com/shirriff/Arduino-IRremote" target="_blank" rel="noreferrer">IRremote&lt;/a> library to figure out which codes activate the LED string. The IRremote library includes an example that &lt;a href="https://github.com/shirriff/Arduino-IRremote/blob/master/examples/IRrecvDump/IRrecvDump.ino" target="_blank" rel="noreferrer">dumps the codes and code types&lt;/a> that remotes typically use.  So I just ran that example with my arduino hooked up to an &lt;a href="http://adafruit.com/products/157" target="_blank" rel="noreferrer">IR detector from adafruit&lt;/a>.  It was really quite easy to do.&lt;/p></description></item></channel></rss>